Located at the 7th International Semantic Web Conference ISWC2008
October 26th, 2008 (Workshop day)
Supported by the EU project Active
|Objectives||Topics of interest||Program||Organising committee||Program committee||Important dates|
"The original Scientific American article on the Semantic Web appeared in 2001. It described the evolution of a Web that consisted largely of documents for humans to read to one that included data and inforation for computers to manipulate. The Semantic Web is a Web of actionable information—information derived from data through a semantic theory for interpreting the symbols. The semantic theory provides an account of “meaning” in which the logical connection of terms establishes interoperability between systems. […] This simple idea, however, remains largely unrealized." (Nigel Shadbolt, Wendy Hall, Tim Berners-Lee (2006). The Semantic Web Revisited. IEEE Intelligent Systems.)
One of the reasons for this state of affairs, almost seven years after the publication of the seminal article on the Semantic Web, has been always considered to be the lack of high quality semantic content. A critical mass of semantically annotated Web pages, semantically enhanced multimedia repositories, as well as business relevant, widely accepted ontologies would provide a feasible basis for the development of semantic applications of immediate added value for it users, and for the adoption of semantic technologies at industrial level. Despite a mature set of techniques, tools, and methods for authoring semantic content, one can observe very limited user involvement. The lack of semantic content and the missing engagement of users can be traced back to the missing incentive models incorporatd by semantic technology. This is very contrary to the Web 2.0 movement which lives great popularity and a huge amount of user contributions. Even though, there are also many failing Web 2.0 tools, applications like Wikipedia, Del.icio.us, Flickr, YouTube, Facebook or LinkedIn generate enormous user interest and massive amounts of data. Each of those applications implements an incentive that motivates people to contribute their time and human intelligence.
The workshop addresses incentives for building the Semantic Web, i.e. achieving tasks, such as ontology construction, semantic annotation, and ontology alignment. It is intended as a networking event for discussing and brainstorming ideas for motivating people to contribute to semantic cotent creation. The workshop also seeks for original academic work in the respective field including:
Invitation to play the SWiFT game - Semantic Webbian in Fast Translation (as explained in the talk "Towards a Constitution Based Game for Fostering Fluency in Semantic Web Writing") Do you want to play it yourself, or do you know people, such as students, who are potentially interested in doing so? Then don't hesitate to contact Chide Groenouwe chide[ATSYMBOL]few.vu.nl. Also people who did not attend the workshop and reached this web page in another way are welcome. Tip: people who want to get acquainted with Semantic Web languages anyway - or improve their experience with it - can do so by playing the game, turning their learning process into an exciting experience.
We invite a selection of the accepted papers to be published at a special issue of the International Journal of Knowledge Engineering and Data Mining (IJKEDM).
NEWS: Workshop day changed from 27th to 26th (morning)
Coffe break (10:30-11:00)
You can download the complete proceedings.
Please do not hesitate to contact katharina (dot) siorpaes (at) sti2 (dot) at with any questions you have!